Monday, 27 December 2021

My Tech Interview style (and the Integration Engineer role) [backdated draft]

Note: This post is backdated to the date of the last draft (27 Dec 2021) as I changed my job and role and didn't want to bias / inform myself by that. It's an unfinished fragment of my thinking at that point in time that I just cleaned up a little and added references where necessary, but it's still rough and incomplete.

I've never been happy with the Tech interview process and burned by it many times - being under-levelled, in role I barely understood (a reason I launched the Tech Job Titles list), rejected for algorithm questions ("write a solver for Tetris but in n dimensions"), or simply not even screened for "no product experience". This form of gatekeeping in the tech industry is one of my pet peeves, but it's also simply unproductive and inefficient. It only works because of survivorship bias for people from top universities who are being prepped with special courses, books, test interviews and special coaching by tech firms - as such it functions more as a ritual than actual role fit and/or culture add. It is basically a code (e.g. speaking out loud during programming), and by knowing that code the interviewee signals the interviewer to be part of the same group ("likeability").

My interview style

I've done about ~250 tech interviews at Google and ~250-500 at Accenture, plus quite few in non-for-profit volunteering and my own startups - regardless whether the role was called programmer, engineer, consultant or architect. Instead of going into depth on what the current interview process is or what's broken with it (the list has a few pointers and there is great research by others), let me highlight what is important for me in tech interviews (leaving behavioural and hypothetical aside):


Friday, 12 November 2021

Tech Job Titles

One of the most common questions I get on career panels, mentoring or coaching sessions and after talks is to explain what my job, my role actually is. There is no easy answer, because it requires an understanding of the complex dependencies of roles in "Tech" (for lack of a better word, information technology product) firms.

Information Systems, Computer Science or Design Thinking courses or books for career starters typically focus on explaining the Software Engineer (SWE) job, sometimes the Product Manager (PM) and partially process-specific rituals and roles (e.g. in Scrum the Product Owner). But rarely do they mention the difference between performing the SWE role in non-tech industry (for lack of a better word - firms or public entities that primarily exist due to non-tech “hardware” products even though they might claim to "digitalize" afraid of disruption), in consulting (firms that provide services, usually to the former, to "digitalize") and tech (firms that sell “software” products and services to gain an advantage with speeding up "digitalization"), and within tech between startups and established firms. I've never seen any mention tech-adjacent roles that might have "engineer' in their title but are not SWEs.

With recent hypergrowth, a lot has been published on "upwards"* career management and manager roles in Tech. But I haven’t seen a good resource on the continued blending of these archetypes and roles and responsibilities - with a list of observations and this article as background reading I'm trying to do so. Maybe later I’ll do a variation for non-tech industry companies and consulting firms.

tl;dr I've created a GitHub repo "awesome-tech-roles" modeled after the "Awesome Lists" with the goal of showing typical clusters of tech-adjacent roles and references to good articles that illustrate the variety within the roles - for career starters in the tech industry. The links are examples, observations, not endorsements of my personal view. Given the bias towards SWE and PM roles I've tried to keep roughly the same number of references per role cluster and focus on established tech firms.

Saturday, 31 July 2021

A view into state [backdated draft]

Note: This post is backdated to the date of the last draft (31 Jul 2021) as I changed my job and role and didn't want to bias / inform myself by that. It's an unfinished fragment of my thinking at that point in time that I just cleaned up a little and added references where necessary, but it's still rough and incomplete.

In principle, any stream processor could be used for materialized views
Kleppmann, 2017, p. 467

Martin Kleppmann recently gave a great keynote in which he summarized his ideas under a new framework of unordered vs. ordered events and mutable vs immutable state. In the accompanying paper he also gave an outlook on a new wave of tools that "abstract away" these consistency decisions in event-driven systems, in particular "Materialized Views" e.g. Materialize - a great overview on the different patterns is Jamie's article.

I've been a fan of this idea not only since the famous "database turned inside out" (1) quote but actually when I first worked with Spanner and saw firsthand how it turned into an SQL system which required a surprising amount of abstraction of internal (consistency) concepts. Most surprising was that fundamentally Spanner is a messaging system (in other words it is truly distributed and not built on replication paradigms), and could even be used as a queue by observing changes "inside out". In most databases those changes are row-based and often used (with CDC) as basis for event sourcing architectures, sadly mixing physical considerations with domain events. But I am interested in one level lower, of the changes within a domain event entity, and lineage, the reason why. This interest comes from Dataflow / Beam and its consistent view of temporal locality, something I've been keen on since agent-based simulation using Erlang's actor inbox (2). Beam doesn't use "wall clock" time but time in the sense of event-timeflow or an ordered sequence of events or the spacetime / promise-theory goal "to explain a process ... we need to be able to ... tell a story about its behaviours". I'm interested in exposing this state and making it legible and explainable.


Wouldn't it be great to have a database supporting per row state (consistency) metadata instead of state hidden in a stream processing system?


Sunday, 31 May 2020

Observability, Debt or the Bret-Victor-Ization of distributed systems

I've been thinking how the different way of conceptualizing cost (in the broader sense of investment) in Cloud changes the tech debt metaphor. It never was a good metaphor to start with and allowed too many excuses, but I like the idea of expressing a suboptimal, incomplete or leaky level of abstraction somehow, as a dialectical, critical tool. I like declarative systems because they allow comparison of state over time, but they do limit expressiveness of our mental models, and omissions, when writing down code. Debt, with its pseudo-quantifiable touch is such a mental model limit. No one wants to keep ADR's for each of these*. How to solve this?

Product-as-code

It's exciting to see how the next step in polyglot programming is taking stacks apart and designating a layer to developer experience for humans based on “progressive disclosure of complexity”, and how we argument for this is feedback time or, in other words, Software Delivery Performance. What a16z recently called The Decade of Design (but combined with craft and lean), the best example probably being Stripe which shows that beautiful API's and documentation and a beautiful website (and beautiful books) might after all correlate, and maybe because they take empathy to their heart (no surprises here for anyone who has seen or used PayPal). 

When I first saw this at Google working with Dremel / F1 and all the Data Mesh tools around it, an ontological, rhizomatic approach to data - without oversight, yet with structure, as side effect of, essentially DDD (or set / category theory, referring to ontology below). And the same when seeing Borg and the Service Mesh around it. Both were built as products with a builder focus, with "a builder" meaning universally anyone who wants to build something, meaning to contribute to a shared idea. When we say everything-as-code we need to go beyond engineering components, we, and that means everyone and the maximum of diverse perspectives, need to look at the product and all of its users. Similar to medical doctors who moved away from seeing "man as machine", or architects seeing the city or the house as a machine, we are slowly moving away from seeing a software system as a machine, perfectly controllable. Technology is not neutral, and a constant process and struggle that goes far beyond engineering.

Saturday, 19 October 2019

Operating Manual for the Ship of Theseus



Over the last 5 or more years I've had kind of an abstinence from conferences and software architecture books. Industry focus was on Cloud, Serverless and ML, leaving system design stalling, with the occasional, rare exception (KNative, Learned Structures, ISA and Simon's ongoing quest for explainability come to mind).

Conference speakers still explain Agile, DevOps, ADR's, EDA and Resilience, while people still pile up tech debt and big balls of mud, just now using Serverless or Kubernetes. The 20 year anniversary edition of The Pragmatic Programmer, which I hold in my hands, says it is “just as relevant today as it was back then”. Given that I saw the limits of Agile, I became more interested in the product operations, SRE side of systems and how observability, explainability, human collaboration and supportability spins system evolution to converge towards simplicity (or not) and builds a community-centric narrative that hopefully enables, in the long term, better socio-technological structures.

Over the last year or so, though, I found myself surprised by an influx of interesting material, in particular in regards to bias, culture, empathy, failure, discovery, resilience (SRE) and risk awareness in orchestration complexity of socio-technical systems.

A welcome change from a long overdue self correction of VC-fueled get-rich-quick startups culture. Concrete examples are my favourite book Accelerate, which inspired a great Böckeler / Fowler talk at Craft Conf and a very entertaining self reflection by Tilkov, and other nice perspectives like George Fairbanks Continuous Design Talk and Nygard thinking about state, Videla's, Wichary's, Steenson's and Ullman's thoughts about weird languages, Design It! (and the 2nd edition of Release It!), but also some really great distributed systems research by Howard and Kleppmann challenging our perspective on concurrency, and new, humble ways to create frameworks.

Empathy for Entropy

It's not simply that Microservices have made microblogging-driven startups suddenly realize the value of BDUF. It rather is the agile move away from Enforcement towards Observation with better tools, empathetic user-centric techniques and ways of thinking about consistency and concurrency. It reminds me of my W-Jax talk 7 years ago, when I first read about Spanner and its formalization of time. When Kleppmann argues for OLEP and Local First, that the queue is the database, it reminds me how Spanner argues that the database is the queue. Both arrive at the same insight: That information and time are entangled, and that entropy or consistency are derived from that. As Howard beautifully analyzed, for our systems it’s easy to replace the concept of time with state transitions (Lamport clocks). This allows us to step away from seeing the system as uncontrollable, and us reactive, to focus on the real, human cause for entropy.